V&V Levels to MP CPs

If for whatever reason you wanted to run a Mighty Protectors campaign using the levels and experience rules from V&V 2.1, then you could use the chart shown below.

Using the old experience rules would likely make for significantly slower character progression, depending on how much XP the GM awarded per gaming session, but it would also allow for more granularity when it comes to rewarding — or penalizing — characters.

You could also add a Karma* system, a la the FASERIP system, on top of the xp system, which some players would love (points at Dennis), and some would hate (points at Jeff).

* Mutants & Masterminds has something similar with their Hero Points; it’s just small numbers

V&V is a trademark of Scott Bizar

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s